Today, I finished my second full game, Pong. This game has helped me understand in-game physics a little more, in-game collisions and how to set up 2D games UI canvas and main camera views.
I created this game using a second Udemy course by Denis Panjita called The Complete Unity 3D Game Development Course. The start of the course is a touch dry, ut it has allowed me to expand on the game. So far additional features to the game I have added are:
- Ability to display name of latest winner
- Success or fail message once the game is over
I was also able to make a very basic AI to control the right racket and track the movement of the ball but also have a speed cap so its not impossible to beat!
Up = W
Down = D
Start Game( when on splash screen) = Click on Start Game
Once you’ve entered your name if you win, press ‘Enter’